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Fotel Gesture

 

Our global study was conducted by Steelcase WorkSpace Futures and the Steelcase Design Studio.

We undertook a global posture study in 11 countries, observing 2000 people in a wide range of postures, and uncovered nine new postures as a result of new technologies and new behaviors. We studied how the human body interacts with technologies and how it responds as workers shift from one device to another. Research revealed ergonomic implications that, if not adequately addressed, can cause pain and discomfort for workers.

 

Because these new postures are not adequately supported, workers are uncomfortable, in pain and doing long-term harm to their bodies. While technology helps productivity, it can cause pain that disrupts our work, our ability to concentrate and be creative.

Based on this research, we designed Gesture to support posture changes specifically influenced by technology devices we use today.

 

Design: Inspired by the Human Body

We didn’t start with a chair design. We started by looking at the unique movements and gestures of the body. Like the human body, Gesture is designed as a system of synchronized interfaces.
1) The Core Interface:       

The Gesture back and seat move as a synchronized system moving with each user to provide continuous and persistent support.
The back cradles the user no matter the posture.
2) The Limb Interface:

  • The Gesture arm moves like the human arm, which allows users to be supported in any position.
  • Arms and shoulders remain supported when texting on a smartphone, typing on a keyboard or swiping a tablet.

3) The Seat Interface:

  • The Gesture seat brings comfort all the way to the edges.
  • It is flexible at the perimeter to allow users to sit in a range of postures without obstruction.

The User Interface:

  • Gesture takes into account various body types and sitting preferences, quickly adjustable to meet the needs of each individual user.
  • Users can adjust Gesture as easily as adjusting their posture.